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The Road to Revahlen – Screenplay Milestone

Hey Everyone!

Tommy here, and if you follow me on Twitter (hint, hint), you would’ve seen my post that I just completed the first draft of the Revahlen screenplay. I’m really happy with how it came out, and it seems like the rest of the team is enjoying it as well. Obviously since it’s the first draft then there is plenty of work still left to do, but the first draft is where the majority of the heavy lifting lays. Pretty much all the major problems I talked about in the treatment have been solved, and it’s just a matter of tinkering around with dynamics and tone.

So what now?

Now is where I’m going to write side quests and go back and integrate them in the narrative script. How long is this process going to take? I’m not really sure, since I’ve never written side quests for anything before. I have a plan of what I want to do, it’s just a matter of getting it done. I don’t suspect it will take too long, which I realize is incredibly vague.

MEANWHILE (This is the part that most will be interested in)
The game production is moving along well. We have an internal demo, which is pretty far along in the process, and we hope to have a public demo in the very near future. And since I’m no longer writing large chunks of story, I can get back to bugging you guys on Twitter and Facebook. Exciting stuff will be released soon, it’s on the horizon.

Stay tuned!

Blue Key Games Presents…

Hello world! My name is Tim and I’m one of the founding team members of Blue Key Games, an independent video game development team specializing in retro styled experiences. Along with Chris as Lead Composer and Tom as Head Writer, we’re hoping to bring you some truly enjoyable stories to play through. We currently have the game Happiness! getting the finishing touches before being released free-to-play on the main site when that finally goes live.

I’ll be posting regular updates here on not only Happiness! but also progress on our upcoming project Revahlen, an action adventure game with 16-bit flair. So stay tuned as we start to kick things in high gear!

-Tim